Zen: monster farming and events
Regular Zen drops from most monsters: the common money drop group has a 35% chance. The faster you kill mobs of your level, the more stable your income.
Champions on maps from Tarkan and beyond give one reward per kill: a jewel with 45% chance (Chaos, Bless, Soul, rarely Life and Creation) or Zen with 30% chance, monster level × 30 000. They spawn every 20 minutes, if the previous one has been killed.
Blood Castle, Devil Square, Chaos Castle and Illusion Temple events have rewards as in original Season 6. They run on a schedule, exact time and timers on the Events page.
Don't forget the daily login: on the third day of the cycle you get 3M Zen, and the first hero of the account gets 500 000 Zen at start.
All Zen bonuses combined can't exceed x2. Unicorn pet gives +50% Zen, Seal of Wealth +50%, but you can't go above x2.
Regular jewels: monster drops
Jewel of Bless and Jewel of Soul are in the common jewel group with a 0.5% chance from monsters. This is the main source for upgrading weapons and armor.
Jewel of Chaos drops from monsters level 12+ with 0.15% chance. Jewel of Life and Jewel of Creation drop even more rarely: 0.1% total chance.
| Jewel | Drop chance | Condition |
|---|---|---|
| Jewel of Bless, Jewel of Soul | 0.5% | any monster |
| Jewel of Chaos | 0.15% | monsters 12+ |
| Jewel of Life, Jewel of Creation | 0.1% | any monster |
Farming jewels is more profitable on maps with many monsters of your level. Don't spend Bless and Soul right away: save them for upgrading your main weapon.
Invasion events
The White Wizard and Red Dragon invasions run on a schedule, exact time on the Events page. The invasion leaders Skeleton King and White Wizard do not drop regular loot, but the player who lands the killing blow gets one reward: 5 000 000 Zen (55%), one of Bless, Chaos, Life or Soul jewels (25%), a pet for 10 hours (10%: Skeleton King gives Pet Skeleton, White Wizard gives Pet Panda), or a ring for 10 hours (10%: Skeleton Ring or Panda Ring respectively). The pet and ring go straight to your inventory. Red Dragon on killing blow gives Gemstone, Jewel of Harmony, packs of 10 jewels, and goblin points.
Daily rewards and starter pack
The first hero of the account gets 500 000 Zen at start, no starter jewels. Better not spend jewels right away, save them for upgrading your weapon.
The login reward cycle repeats every 7 days. If you miss a day, the cycle starts over.
- Day 2: Jewel of Bless
- Day 3: 3M Zen
- Day 4: Jewel of Soul
- Day 5: 2 Jewel of Bless
- Day 6: Jewel of Life
- Day 7: Jewel of Chaos, 2 Jewel of Bless, 2 Jewel of Soul
Day 1 gives potions, it's not about jewels and Zen, but you can't skip it: then the cycle starts over.
Market and jewel trading
Looted items and extra jewels can be sold to other players for goblin points on the market. The seller sets the price, and a 10% commission is burned from each sale. In game you can do the same through a personal store (P key): it also trades only for goblin points, from 1 to 100 000 GP, a 10% commission.
It's also convenient to buy a missing jewel there if farming it takes too long.
You can't buy a listing from an account that has played from the same computer as yours: this keeps the market from being used to shuffle items and points between your own alts.
The same rule applies to personal shops in game: you can't buy from an account on the same computer.
